There is no common card that needed to be "played around" more than Ray of Command in Magic limited history, and the stories of getting 3-for-ones, 4-for-ones, or even 5- or 6-for-ones with Ray of Command were not unheard of
That's some solid versatility for such an unusual effect in this color pair, and even though it only has one printing, you can get it for about a quarter
This means you can add mana and spend it during a future step, phase, or turn
It can be any rarity, and it has the possibility of being a Booster Fun variant. Whatever it may be, itll be non-foil, but in the 14th slot, the rules are the same, except whatever card appearing there will be guaranteed to be traditional foil
Keeping in mind that all shrines are legendary, you can get them into play quickly with a matching mana base