Leader Issho has two effects, the first requires you to attach a Don to your Leader to activate, giving all your opponents Characters a -1 cost reduction
Experience counters, like many player-placed counters, are difficult to remove
Bragging rights Total damage done 324 Total kills 8 Time played 01:17:21 Total healing done 0 Total turns played 30 Average game time 00:56:20 Self damage done 24 Average commander damage per game 11.0 Dominant win-con Non Combat Damage
Qualifier Season 1 (Standard) with Outlaws of Thunder Junction Promo: Steel Hellkite Qualifier Season 2 (Modern, Standard, Draft, or Sealed) with Modern Horizons 3 Promo: Full-Art Mountain Qualifier Season 3 (Standard) with Bloomburrow Promo: Korvold, Fae-Cursed King Qualifier Season 4 (Standard) with Duskmourn: House of Horror Promo: Dragon Tempest Each season offers players opportunities to qualify for the year-end December championship event
Early feedback showed that many people said FINAL FANTASY was their first introduction to the RPG genre, so while we tried to make every card as specific to FINAL FANTASY as possible, there was a lot of merit in calling out hallmarks of RPGs in general with card designs that were resonant and understandable without needing to know any game-specific lore