Modal Double-Faced Cards are back in Kaldheim
New creature types: Varmint Cactus Outlaw Sheriff Coyote Roles: WLawmen, city folk UGamblers, cheats, scam merchants BOutlaws, criminals RProspectors, miners GRanchers, hunters Possible returning mechanics: Affinity for Minions Aftermath (master plans) Clash (duel) Conspire Exploit Extort Foretell/Trap (secret plans, maybe Trap with conditional casting) Split second Suspend (master plans) Transform (origin story, "Now I'm unstoppable!" events) Raid Bloodthirst, morbid, revolt, keyword saboteur Miracle Hellbent, heckbent Keyword first strike while attacking, "quickshot" The very first item on our list was something we've talked about doing for years, the idea of having creatures that other creatures could ride, what we referred to as Mounts
3 Munkidori (Japanese card is 107/101) Psychic-Type There are few Pokmon TCG cards as worthy of being made into framed artwork as this depiction of Munkidori by illustrator Teeziro for the Secret Rare Illustration in Twilight Masquerade
You can stack the triggers whenever you gain life, meaning you could scry with Trelasarra before drawing the card with Dawn of Hope
A new card type, inspired by Final Fantasy summons like Shiva, enters the game with a lore counter, gives an instant effect, and stays for a few turns before vanishing, copying the short but strong nature of summons