Monk of the Open Hand Monk of the Open Hand is an Uncommon White 1/1 creature that gains a +1/+1 counter whenever you cast a second spell each turn
I love being able to throw in a common like Impact Tremors which can take your infinite ETBs and only need as many triggers as your opponent has life
I have a few ideas for you, but most of them don't really use sagas, but I am a big fan of Zur decks and studied up on them a bit, most of the ideas are to increase the power level/offer backup plans that I think are thematically similar
Her Garchomp gave players one of their toughest champion battles ever, making this card extra special for those who lived through those encounters
Planes usually have two important parts: A main ability which can be a continuous effect, such as Tazeem in Zendikar (whose ability is that creatures can't block while this plane is active), or a triggered ability, such as Undercity Reaches from Ravnica (which allows the controller to draw a card each time one of their creatures deals combat damage to a player)