Here are certain risk elements to consider removing from a deck: Consider The 3-Match/5-Match Rule: If a card added to a deck doesnt get in the field or doesnt fulfill its intended use after three to five matches, then that card is most likely not helpful in a deck
Compared to the duels in the original series, GX 's are better paced, not near-exclusively focused on a small group of characters, and feature decks with actual archetypes, as opposed to loose themes
WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row
However, sometimes Eldlich just draws the best hand in the game, activated Skill Drain and Imperial Order, and theres nothing that can be done
1) as an Equip Spell that gives this card 500 ATK