Sure, if we implement some other changes that dont work, it could
(And as Aaron described in his column two weeks ago, Legendary Rules Changes, R&D also realized it was a perfect time to revamp the legend mechanic.) Once legends, or should I say legendary creatures, became part of the block's theme, all the designers started thinking about how to add some new wrinkles to the age old mechanic
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3+: DARK Spellcaster monsters you currently control are unaffected by your opponent's card effects, until the end of this turn
And we'd had a handful of cards that referenced stories: Story Circle ( Mercadian Masques ), Fact or Fiction ( Invasion ), Truth or Tale ( Time Spiral ), Spin into Myth ( Future Sight ), Fable of Wolf and Owl ( Eventide ), Overbeing of Myth ( Eventide ), and Myth Realized ( Dragons of Tarkir )