Marvel Super Heroes is out in the wild now, with dozens of legendary creatures doing super-powered battle, from Marvel greats like Iron Man to obscure heroes like Reptil
Who / What / Where / When / Why 5W is like a lot of flexible cards in that it isnt really efficient at doing anything specifically because each mode costs one more mana than the general cost (1R is the general cost of a Shatter effect, but on What it costs 2R) aside from the Stream of Life mode on Who, which is pretty suboptimal
That's okay thougheach of them has another ability that will have you benefitting from it entering or leaving the battlefield
Founding the Third Path Another saga on the list, this time were looking at Founding the Third Path
There's so much looting and rummaging that you get to churn through your deck quickly, reducing variance and making sure you find the cards you need (and discarding the ones you don't) reliably, WITH ONE MAJOR EXCEPTION (see The Bad) It's very consistent