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The deck is filled with creatures with powerful ETB effects, such as Palace Jailer and Setzer, Wandering Gambler, to generate tons of value and win the game through a massive boardstate
Your main lines of play involve building an early board with characters like Mulan and Stitch, then using Rubys offensive glimmers to pressure opponents
At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja
Combined together, you can pull items from your discard pile and get them onto the table, boosting Tamatoas questing value to game-winning amounts - while staying protected thanks to that eight willpower and the effects of the other sapphire cards in your deck