Like Handcuffs , where you literally force your enemy to pretend their hands are being cuffed (their hands are in contact with each other all the time) and if they fail to do this, like, say, when they're drawing a card, some calamity befalls them

Abduction Absolver Thrull Abyssal Gatekeeper Academy Rector Adarkar Valkyrie Aerie Ouphes Aetherworks Marvel Agent of the Iron Throne Agyrem Akki Blizzard-Herder Akki Raider Algae Gharial Ancestor's Embrace Anodet Lurker Antler Skulkin Aphetto Vulture Arcbound Bruiser Arcbound Crusher Arcbound Fiend Arcbound Hybrid Arcbound Lancer Arcbound Overseer Arcbound Ravager Arcbound Reclaimer Arcbound Slith Arcbound Stinger Arcbound Wanderer Arcbound Worker Archive Haunt Archon of Justice Arctic Nishoba Ashen Reaper Ashen-Skin Zubera Ashiok's Reaper Aspect of Mongoose Audacity Aura Thief Aven Fisher Axelrod Gunnarson Banewasp Affliction Bant Sojourners Baron Sengir Belfry Spirit Benediction of Moons Benevolent Geist Bereavement Bitter Chill Bitter Ordeal Black Market Blade of the Bloodchief Blightsteel Colossus Blind Hunter Blistergrub Blood Cultist Blowfly Infestation Body Snatcher Body of Jukai Bogardan Firefiend Boggart Shenanigans Brilliant Halo Brinebound Gift Brutal Expulsion Builder's Bane Burning Sands Burning-Eye Zubera Burr Grafter Bushi Tenderfoot Butcher of Malakir Bsium Strip Carbonize Carrion Thrash

Also included are deckbuilding tips, game strategies, and powerful card combinations straight from the games creators
Many also target Lightning -weak opponents, making them a great meta counter
This doesnt do anything extra, is very easy to predict and keep account of by your opponents, and the scope of its benefits is far too narrow to be useable