I iterated on what effects were the most fun
Flare of Fortitude lets you sacrifice a nontoken white creature instead of paying its cost, and in return, it gives all your permanents hexproof and indestructible until end of turn, while also locking your life total
Over time, what looks like a drawback becomes an engine that snowballs into both threats and acceleration
Starter Pokemon When you first open the game, you'll get a booster pack with one of the three Kanto Pokemon as well as its version
Dreamshackle Geist + Timin, Youthful Geist Timin, Youthful Geist trumps Dreamshackle Geist since it taps creatures each combat, but both spirits are exactly what a tappers deck wants: evasive threats that apply pressure to maximize the tempo of their repeated tap effects, which are incredibly efficient since they dont require additional mana