lands like Stormcarved Coast, Spirebluff Canal, Shivan Reef, Steam Vents, or even Temple of Epiphany (which scries 1 on entry without extra mana investment) are generally better
![wyrdeer v pokemon card value (134/189) [Sword & Shield: Astral Radiance] Evolves from null Type Wyrdeer V - 134/189 -](https://3tq4cz7p.photoncache.com/wp-content/uploads/2024/03/Oranguru-V-133189.jpg)
The deck: Rogue Tribal Comparative Analysis 34 Lands 7 Ramp : Dimir Signet, Arcane Signet, Sol Ring, Patchwork Banner, Frogtosser Banneret, The Water Crystal, Mari, the Killing Quill 11 Target Removal : Azure Beastbinder (kinda), Thieves Guild Enforcer (kinda), Feed the Swarm, Thought Collapse, Drown in the Loch, Enigma Thief, Thieving Skydiver, Didnt Say Please, Hagra Mauling, Agent of Treachery, Jwari Disruption 2 Board Wipes : Crippling Fear, Singularity Rupture 3 Graveyard Recursion : Halo Forager, Back in Town, Bloodline Bidding 4 Graveyard Hate : Bojuka Bog, Dauthi Voidwalker, Halo Forager, Mari, the Killing Quill 2 Tutors : Varragoth, Bloodsky Sire, Ringsight 5 Protection : Cloak and Dagger, Thought Collapse, Drown in the Loch, Jwari Disruption, Lazav, Dimir Mastermind (self-protection) 10,5 Card Draw : Anowon, the Ruin Thief, Shoreline Looter, Mari, the Killing Quill, Notion Thief, Court of Cunning, Reconnaissance Mission, Coastal Piracy, Ghostly Pilferer, Merfolk Windrobber (1/2), Sygg, River Cutthroat, The Destined Thief 5+* Finishers/ Surprise /Alternate win conditions : Duskmantle Guildmage, Bloodchief Ascension, Syr Konrad, the Grim, Notorious Throng, Bruvac the Grandiloquent * see also The Ultimal Lethal Combo Tracker table As we see form the comparative analysis, the rates per category are good except in ramp category where we see a much lower number than optimal min value
![wyrdeer v pokemon card value (134/189) [Sword & Shield: Astral Radiance] Evolves from null Type Wyrdeer V - 134/189 -](https://www.hillscards.co.uk/images/pokemon-trading-card-game-180-189-wyrdeer-v-rare-ultra-card-swsh-10-astral-radiance-p70076-125040_image.jpg)
With no time to find the accurate translations, having unreadable cards pop up in Draft packs has slowed down many events and put those forced to take the cards are a disadvantage, as they simply cant tell what they do
Finally, there are some interesting looking cards on the list that were never added to TCGONE because they were never legal in official tournaments
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