If a creature loses all creature types but then gains a new creature type later in the turn, it will be that new creature type
Well, how about #15 actually being #15: Ponder If Ponder is number fifteen, what the hell are the other fourteen cards
Out: In: Empowering Enchantments Being the main focus of our deck, the changes to enchantments are aimed at enhancing existing aspects of our construction, focusing on providing protection for our pieces through Sterling Grove or protecting ourselves with Sphere of Safety, among other cards like Teleportation Circle that seek to activate our commander more than once per turn
Phyrexia: All Will Be One, with plenty of its MTG planeswalkers already confirmed for compleation ahead of their big face-off with the machines, fits a similar description
They are the standard pack, priced fairly, and every pack has a shot at something exciting thanks to the wildcard slots