It's a ton of fun to play, bouncing Flickering Ward and Conviction back to hand, replaying on whatever target creature needs them, drawing a card, creating tokens, gaining life, do it all over again
Our Rogues are expert thieves that can steal a whole bunch of different things, yoinking artifacts with Master Thief, the top of libraries with Gonti, Lord of Luxury, and even stealing card draw with Notion Thief, but we specialize primarily in plundering our opponents' graveyards
The absence of recent fetch land reprints is something that a lot of the MTG community has been clamouring after for a long time
Archnemesis Coerced to Kill Helm of the Ghastlord Sleeper's Robe Soul Ransom Tezzeret's Touch Torpor Dust
It also adds new Trainer cards, Illustration Rares, and Mega Dimension-inspired artwork