I'm very excited about these cards, and I think they will slowly increase in popularity over the next year
On a plane now full of strange disappearances, unsettling discoveries, and townsfolk trying to piece together what is happening, Investigate essentially lets us players do the same
Notably, it's not referring to any spell or card not on the battlefield
What Happens If You Discover a Counterspell

Nature of the Beast Marath, Will of the Wild | Illustration by Tyler Jacobson Commander (1) Creatures (22) Archangel Avenger of Zendikar Baloth Woodcrasher Crater Hellion Deadwood Treefolk Drumhunter Eternal Dragon Gahiji, Honored One Grazing Gladehart Krosan Tusker Krosan Warchief Magus of the Arena Mayael the Anima Mold Shambler Naya Soulbeast Rakeclaw Gargantuan Rampaging Baloths Ravenous Baloth Spellbreaker Behemoth Spitebellows Terra Ravager Valley Rannet Instants (5) Boros Charm Naya Charm Slice in Twain Sprouting Vines Street Spasm Sorceries (13) Cultivate Fiery Justice Fireball From the Ashes Harmonize Hull Breach One Dozen Eyes Rain of Thorns Restore Savage Twister Slice and Dice Tempt with Discovery Wrath of God Enchantments (11) Curse of Chaos Curse of Predation Curse of the Forsaken Darksteel Mutation Fires of Yavimaya Mystic Barrier Spawning Grounds War Cadence Warstorm Surge Where Ancients Tread Witch Hunt Artifacts (6) Behemoth Sledge Druidic Satchel Seer's Sundial Sol Ring Swiftfoot Boots Tower of Fortunes Lands (42) Boros Garrison Boros Guildgate Command Tower Contested Cliffs Drifting Meadow Evolving Wilds Forest x8 Forgotten Cave Gruul Guildgate Homeward Path Jungle Shrine Khalni Garden Mosswort Bridge Mountain x5 Naya Panorama New Benalia Opal Palace Plains x4 Rupture Spire Secluded Steppe Selesnya Guildgate Selesnya Sanctuary Slippery Karst Smoldering Crater Temple of the False God Tranquil Thicket Vitu-Ghazi, the City-Tree Vivid Crag Commander, Themes, and Strategy Finally we come to the Nature of the Beast
